The Mirkwood Campaign for Adventures in Middle-earth includes enough adventure material to keep you playing for months or even years, and includes new rules that give your heroes a real stake in what happens to the world around them. The Mirkwood Campaign covers 30 years from Gollum first passing through Mirkwood in 2947 to the sad death of King Bard.
The supplement breaks these decades into four sections and then further details each year, giving you the major events that happen in an unfolding story. These events cover both the wider world with its unfolding epic as the events of Lord of the Rings draw ever closer, as well as the more personal fate of the Woodmen and the rise of Dol Guldur, into which events the Player-heroes are thrust. There's more to the Mirkwood Campaign as a supplement than "just" a 30 year epic. There are rules for personal holdings, so that your characters can own a real stake in the future of Middle-earth. Be they hunting grounds, an inn, or a silver mine, the Mirkwood Campaign gives you the tools to allow your players to develop an even deeper involvement in Wilderland.There's also the brand new Shadows in the Forest rules, that weave Journeys into your Player-heroes' Backgrounds. The Forest can throw up strange memories, and the endless deep green can be a reflective place in which to travel... The Mirkwood Campaign is a remarkable supplement, providing decades of in-game play. Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos.
The condition of the item you will receive is NM. Our grading system is listed below for your perusal. All pictures are stock photos unless otherwise specified. Still in the original factory shrink wrap, with any condition visible through shrink noted. Means shrink wrapped in near-mint condition.
Like new with only the slightest wear, many times indistinguishable from a Mint item. Close to perfect, very collectible. Board & war games in this condition will show very little to no wear, and are considered to be "punched" unless the condition notes unpunched.Lightly used, but almost like new. May show very small spine creases or slight corner wear. Absolutely no tears and no marks, a collectible condition. May have medium-sized creases, corner dings, minor tears or scuff marks, small stains, etc. Very well used, but complete and useable. May have flaws such as tears, pen marks or highlighting, large creases, stains, marks, a loose map, etc. Extremely well used and has major flaws, which may be too numerous to mention. Item is complete unless noted. Come unpainted and unassembled, unless specifically noted. Assembly is required for most miniatures and model kits. Are listed as "code/code" where the first code represents the box, and the second code describes the contents. When only one condition is listed, then the box and contents are in the same condition. If a book is listed in the same fashion, the first code represents the cover, and the second code the interior.
For example a boxed game listed as VG / NM indicates that the outer box is in Very Good Condition, while the contents are in Near Mint Condition. Indicates that an item is close to the next highest condition. Example, EX+ is an item between Excellent and Near Mint condition. A "-" (minus) sign indicates the opposite.And/or missing components are noted separately. In most cases, boxed games and box sets do not come with dice. Of miniature packs is not graded. If excessively worn, they will be marked as card worn. For SPI games and similar are not graded.
If excessively worn, they will be marked as tray worn. If it cannot be located within a week after this we will reship the order at NO charge to you.
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